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duplicateEffects()v4.0.528

Copies selected effects immediately after their originals.

warning

Draft API: This API is experimental and may change.

duplicate-effects.ts
import {duplicateEffects, type CodemodProject, type EffectReference} from '@remotion/codemods'; declare const project: CodemodProject; declare const effect: EffectReference; const result = await duplicateEffects({ project, effects: [effect], }); console.log(result);

Copies effect configuration expressions, including animations. Existing effect indices may shift; inspect the updated source before reusing other effect references.

Options

project

An in-memory CodemodProject. The input project is not mutated.

effects

Effect references to duplicate. References may span files and nodes; indices refer to the input project. Duplicate references are deduplicated.

Return value

A promise resolving to an object with the following properties.

project

The updated project. Unchanged files and extra project fields are preserved.

changes

An array of {filePath, previousContents, nextContents} file changes. A null content value indicates a created or deleted file.

nodePathRemappings

An array of {filePath, oldNodePath, newNodePath} mappings. A null old path indicates an insertion; a null new path indicates removal. Apply these mappings to references from the input project. See node references.

insertedEffects

References to the copies, with indices in the updated effects arrays.

Errors

Throws or rejects when the target cannot be resolved, the requested edit is unsupported, or an option is invalid. Failed edits leave the input project unchanged.

Compatibility

BrowsersServersEnvironments
Chrome
Firefox
Safari
Node.js
Bun
Serverless Functions

See also